Work of a design and art.
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Round, transfer, spread

Description

Today new things are rapidly being created, and the old rapidly forgotten, but by combining the old and the new, "the good in the old" and "the good in the new" might be mixed and something creative produced.
That expectation was entrusted to "go around, move on, expand", and combined an old toy, the top, with new media, the computer. The visual transitions and sound spread when you spin the top.

Roles

Programing (Processing, Arduino).

Credits

Production: Switch.
A group that creates new media expressions. Members composition fluctuate according to the project, and work and aim to improve the work production's creativity, and to be a flexible group that does not restrict the width of research.

SEPT 2009

Throw, hit, spread

Description

When the ball is thrown at the screen, sound and visual spread. The sound and visual change with the changes of the ball's contact on the wall, such as the ball's impact when it hits and the number of times the ball hits in a row.
The experiencer becomes self-aware of their body and actions through the act of throwing the ball, and new ways to play and throw the ball through the changing work, and for several people experiencing together, communication through body actions such as collaboration with others is created.
The minimal rule of throw-to-play is presented, and experiencers create and practice ways to play and art for the rest.

Roles

Programing (Processing, Gainer).

Credits

Production: Switch.
A group that creates new media expressions. Members composition fluctuate according to the project, and work and aim to improve the work production's creativity, and to be a flexible group that does not restrict the width of research.

SEPT 2010

Roll, roll, spread

Description

When the three-colored balls are rolled, the visual spreads on the tracks. The sound and visual change by the relations of the ball's motion and tracks. When operated with the ball lifted, it misconducts, so the ball's height and color are sensed by Kinect.

Roles

Programing (openFrameworks, Kinect).

Credits

Production: Switch.
A group that creates new media expressions. Members composition fluctuate according to the project, and work and aim to improve the work production's creativity, and to be a flexible group that does not restrict the width of research.

DEC 2011

Garden

Description

We are giving some sort of changes to the environment in our daily living. By intervening in the garden that creates works, the visual and music change, and the experiencer can feel the changes one's body and actions give on the environment.

The visual and music become the most harmonious when people do not intervene. When people intervene, noise is generated in the visual and music. In other words, harmony becomes possible when nothing intervenes. However, without intervening oneself, this work cannot be experienced.

This work does not necessarily need to be experienced. Rather, by intervening, the harmony collapses. The only time a work appears in harmonious condition is in memory.

Roles

Programing (openFrameworks, Kinect).

Credits

Hiroki Kajiya
Soundcollage: Yuto Hatano
Modeling: Makoto Kondo

DEC 2013

Conected

Description

An interactive visual theater work projected according to the shape of the blocks built by the experiencer. Combined with blocks-shaped screens, the projected "visual" and "shape" are made. The experiencer creates one's own world from the random natured visual and almost unlimited combinations.

Roles

Programing (Processing, Gainer).

Credits

Hiroki Kajiya

DEC 2010

Party Snow

Description

When the snowflake graphics are touched, the sound and visual spread. This was made as an interactive visual for parties.

Roles

Programing (openFrameworks, Kinect).

Credits

Hiroki Kajiya

DEC 2012

Kinect VJ

Description

Graduation exhibition memorial course of Nagoya Zokei University "Naoki Urasawa Talk & Live 'Expression Lust'" live VJ work. Naoki Urasawa playing the guitar is captured with KINECT sensor, and a real-time CG was created from the motions of playing the guitar.

Roles

Programing (openFrameworks, Kinect).

Credits

Hiroki Kajiya

DEC 2012

White out

Description

→ http://telenoia.org/dev/whiteout/

Is the preservation of life on data possible? What is the situation where after death one is indexed in the world's servers and lives in the continuing modern age? This is a work produced with those questions. The linked individual name might actually exist, or might be of a person who doesn't. Even if it exists, one has no way of telling whether it lives in the real world or not. What we can know from here is the existence of life in the invisible world of the Internet and data.

Roles

PHP, CSS

Credits

Hiroki Kajiya

MAR 2014

Gif/+

Description

→ http://telenoia.org/dev/gifplus/

The world's first digital good luck charm, which houses spirits invisible to the eye, the "spacer.gif good luck charm", has been developed.

On this website, we sell spacer.gif, the world's first "digital good luck charm" that was invented upon the dawn of the Internet it is infused with spirits and prayer through a special ceremony, to protect its owner.

Roles

HTML, CSS (Sass), javaScript (coffee script)

Credits

Hiroki Kajiya

APR 2014

i-march

Description

→ http://i-march.jp/

Web app using HTML5's location information API. One can leave information where one is, share the left information to other users, and communicate. Developed for providing an occasion to see the city from a different angle and for communication.

Roles

PHP(Code Igniter), HTML, CSS, javaScript, jQueryMobile, Apach, MySQL

Credits

Hiroki Kajiya

NOV 2011

NOROSI Web

Description

NOROSI project site of DRAFT Corporation. Like "norosi (signal fires)", the old means of conveying information affected by the weather, the NOROSI project site's background is affected by the day's weather of Shibuya, Tokyo where DRAFT Corporation is located, and the design changes.

Roles

Word Press, PHP, CSS (Sass), javaScript

Credits

Production: Draft Co., Ltd.

SEPT 2013

Panasonic Design Philosophy

Description

Roles

HTML, CSS (Sass)

Credits

Production: Draft Co., Ltd.
Client: Panasonic Corporation.

APR 2012

Panasonic i-X DESIGN WALL

Description

Roles

HTML, CSS (Sass), javaScript

Credits

Production: Draft Co., Ltd.
Client: Panasonic Corporation.

JULY 2013

Panasonic i-X UNIT BATHROOM

Description

Roles

HTML, CSS (Sass), javaScript (coffee script)

Credits

Production: Draft Co., Ltd.
Client: Panasonic Corporation.

APR 2014

Panasonic KIDS DESIGN

Description

Roles

HTML, CSS (Sass), javaScript

Credits

Production: Draft Co., Ltd.
Client: Panasonic Corporation.

APR 2012

iLumine May campaign web

Description

Roles

HTML, CSS (Less), javaScript

Credits

Production: Draft Co., Ltd.
Client: LUMINE Co.,Ltd.

MAY 2012

iLumine October campaign web

Description

Roles

HTML, CSS (Less), javaScript

Credits

Production: Draft Co., Ltd.
Client: LUMINE Co.,Ltd.

OCT 2012

iLumine imialune campaign web

Description

Roles

HTML, CSS, javaScript

Credits

Production: Draft Co., Ltd. Stitch Co., Ltd.
Client: LUMINE Co.,Ltd.

DEC 2012

Lexus Internationab | Eco Thinking | Recycling

Description

Roles

HTML, CSS, javaScript

Credits

Production: Draft Co., Ltd.

MAR 2013

Oyatsu King

Description

Roles

Word Press, CSS (Sass), javaScript

Credits

Production: Draft Co., Ltd.
Client: Hotey shokuryo co., ltd.

SEPT 2013

D-BROS STAMP it CONTEST

Description

Roles

PHP (Code Igniter), CSS (Sass), javaScript, Apach, MySQL

Credits

Production: Draft Co., Ltd.

AUG 2013

SOUS LE GUI

Description

Roles

Word Press, CSS (Sass), javaScript

Credits

Production: Draft Co., Ltd.

MAR 2013

norosi (Drawing)

Roles

drawing

Credits

Hiroki Kajiya

APR 2014